Monthly Archives: February 2010

Finding Nearest Sprite For 2D Collision

Hola EveryOne. There are various methods/ways to detect a collision between two objects. Each having its own advantage and disadvantage and based on our requirement we implement one of the collsion detection algorithm. Here i am not going to talk about collision algorithm. I am going to talk about determining the nearest object with which collision will [...]
Posted in Slick 2D, Tutorials, developer, java | Tagged , | 2 Comments
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