Category Archives: opengl

2D Rain Effect

Hola Everyone. I am working on a level for 2d game where i needed to add a rain effects. I am using Slick 2D library for making my 2d game. Before i started working on making 2D rain effect , i discussed this topic on slick 2d forum for how to get started ? Here [...]
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Loading image/Texture Mapping in LWJGL

Hola everyone. I am currently working on my own two game projects: one project is of mobile phone game and other is 2.5 or side-scrolling 3d game, not much sure. So for second project i am making an small engine that will be used to make 2.5D game or side scrolling 3d game, Just simple and [...]
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Setting Up LWJGL with Netbeans

On Forums, people keeps asking about setting up lwjgl library with netbeans. So here i am going to show the steps to do that. STEP 1: Go to Tools-> Libariries.Now create new library. Give it a name say “lwjgl21″. STEP 2: Now we have to configure the library. Click the classpath tab, then click add jars, and [...]
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List Of Good OpenGL and (ES) Books

These are the list of some popular books on OpenGl and (ES) preffered by many. OpenGl SuperBible Fourth Edition It begins by illuminating the core techniques of “classic” opengl programming, from drawing in space to geometric transformations, from lighting to texture mapping. The authors covers newer OpenGL capabilities, including OpenGL 2.1’s powerful programmable pipeline, vertex and fragment [...]
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