Tag Archives: alpha blending

Alpha Blending using OpenGL with SDL

Alpha Blending is a convex combination of two colors allowing for transparency effects in computer graphics. Blending is used to combine the color of a given pixel that is about to be drawn with the pixel that is already on the screen. How the colors are combined is based on the alpha value of [...]
Posted in Opengl with SDL, Tutorials | Also tagged , | 2 Comments
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