Tag Archives: lwjgl
Loading image/Texture Mapping in LWJGL
Hola everyone.
I am currently working on my own two game projects: one project is of mobile phone game and other is 2.5 or side-scrolling 3d game, not much sure. So for second project i am making an small engine that will be used to make 2.5D game or side scrolling 3d game, Just simple and [...]
Posted in Tutorials, developer, java, opengl Also tagged loading image, loading image/texture mapping in lwjgl, texture mapping Leave a comment
Setting Up LWJGL with Netbeans
On Forums, people keeps asking about setting up lwjgl library with netbeans. So here i am going to show the steps to do that.
STEP 1: Go to Tools-> Libariries.Now create new library. Give it a name say “lwjgl21″.
STEP 2: Now we have to configure the library. Click the classpath tab, then click add jars, and [...]
Setting up Slick 2D with netbeans 6.5.1
Slick2D engine is a high performance 2d game library based on a LWJGL(Lightweight Java Game Library). You can see the current features of Slick2D in their site. Download the library from here.
You can check the games made in Slick2D engine http://www.cokeandcode.com/ and http://slick.cokeandcode.com/gallery.php.
Tutorials : There are good and easy to go tutorials for beginners.
Now download [...]
Posted in Tutorials, developer Also tagged 2D engine, netbeans, Slick 2D, slick 2d with netbeans 11 Comments




2D Rain Effect